Stores an application screenshot in a BitmapData object.
Use contructor parameter includeOverlay or setOverLayEnabled()
to include overlay layer to screenshot.
Default don't use this overlay layer, so every object on this layer
( FvAlert dialog, FvFilechooser dialog, ... ) are not shoot.
Take a look at FeverStage to see Fever layer managment
public function ScreenShot(target:MovieClip, includeOverlay:Boolean)Constructor.
target | MovieClip content to shoot. ( default use fever.display.FeverStage.level0 target. |
includeOverlay | true to shoot overlay layer. ( default
false
|
public function update():VoidUpdates screenshot.
Hides fever.display.FeverStage.overlayLevel layer before updating.
public function setOverLayEnabled(enabled:Boolean):VoidDefines if overlay layer can be shoot or not.